I played “Black and White” in the 2001 for the first time. At that moment video game of “Lionhead Studios” became popular among the strategy-lovers and mostly got the positive reviews from the pundits in theirs custom written research papers, articles and necessary essays editing help. Everyone liked it for a well-developed and intriguing plot, attractive gameplay, interesting world, and good graphic. Of course, it was based on the main conception of human being: what should you do - to be Good or Bad - to reach the necessary success?
It’s an old reverie of any player to be the Great Deity of the primitive humans. “Black and White” is offering this option to you in full. You are the God of small settlement on the slight island. From this moment you must choose between Good and Evil: you may help your peasants to harvest, if they are obedient, or you may bring down the “Wrath of God” on them and drop the tree on their houses, if they deserve this kind of punishment in your opinion. The highlight of the game is a Creature – powerful and almighty servant, introduced in the image of the Tiger, Cow or Ape. All units live independently and do all they want to do, but as a God you may correct their actions: for example, you may flatter your Creature for good behavior or you can beat him/her, if he/she eats your people.
So, my little friends, make your decisions and may God speed you!